Starfield:Automated Weapon Systems

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This page was last edited on 5 September 2023, at 14:50.

Automated Weapon Systems
Automated Weapon Systems
Skill Tree Tech
Skill Tier Master
Utility Ship Combat

In Starfield, Automated Weapon Systems is a skill in the Tech category. By levelling up this skill, players will do more damage using their ship's automated weapons and turrets, among other benefits. As an Master-tier skill, players will need to invest 12 skill points in Tech skills before it can be unlocked. Later ranks are locked behind challenges.

Automated Weapon Systems skill ranks

Automated Weapon Systems skill ranks in Starfield
Skill rank Description Challenge
Rank 1 Automated ship weapons do 10% more damage and reduce all targeting mode costs by 20%. Damage 1,000 damage to enemy ships with automated turret weapons.
Rank 2 Automated ship weapons do 20% more damage and reduce all targeting mode costs by 30%. Your ship takes 20% less damage while in targeting mode. Damage 4,000 damage to enemy ships with automated turret weapons.
Rank 3 Automated ship weapons do 30% more damage and reduce all targeting mode costs by 40%. Increases crit chance against targeted sub-systems by 20%. Damage 10,000 damage to enemy ships with automated turret weapons.
Rank 4 Ship turret weapons recharge 40% faster and do 20% more damage to target sub-systems. N/A